
Firstly the player can control the camera view to some extent. The game offers enhancements over the previous versions. The focus here is more on the disgusting than the genuinely disturbing or shocking. While this may be a bit much for some to stomach, B-movie lovers will enjoy the presentation and tongue-in-cheek approach to the gore-fest. Before long they also realize that managing their weapons and bullets is essential, as is collecting the various power ups along the way - such as the matrix-like time slowing collectible. Players soon discover that targeting particular parts of the body is far more effective - head shots stop them dead and limbs slow movement nicely. Rather, the steady plodding advance of an army of disposable zombies focuses instead on relentlessness and oppression by numbers. The challenge (and scariness) here is not from the skill and ability of the foes. Players work their way through a series of run down houses and decaying urban environments, shooting zombie as they go. Its 18 certificate reflects the large amounts of gore and horror-esque content. Although this is not going to be suitable for the whole family to play, it is much needed to flesh out the Wii catalogue for more mature members. The House of the Dead Overkill is unique because it is an original game aimed at a grown-up audience on the Wii.

These were made famous in the 90's for their large coin operated arcade cabinets that provided each player with a light gun and lightened their pockets of any spare change. House of the Dead is a series build around the 'on-rails' shooting game concept - the game controls the camera and movement leaving the player to focus on the shooting.
